Team Ico Collection: ICO Trophy Guide – Road Map

Без кейворда

  • Estimated trophy difficulty: 6/Ten (Platinum Difficulty Rating)
  • Offline trophies: 16 (Two , four , nine , one )
  • Online trophies: 0
  • Approximate amount of time to : 10-12 hours
  • Minimum number of playthroughs needed: two (Three is recommended)
  • Number of missable trophies: seven – Split the Watermelon, Spiked Club, Shining Sword, Bench Warmer, Express Journey, Castle Guide and Unscathed Escape
  • Glitched trophies: None
  • Does difficulty affect trophies? No difficulty related trophies
  • Do cheat codes disable trophies: N/A

Armed and Ready

Unscathed Escape (if you made it through without dying)

Split the Watermelon

Obtain all other trophies to unlock this one.

This trophy is story related and cannot be missed.

After you've knocked down the cell Yorda is trapped inwards, pick up the stick and kill the shadow. Walk up to Yorda and press , after the cutscene grab her and go to the idol door. She will open it, go through and once you're outside the trophy will unlock.

This trophy is story related and cannot be missed.

After viewing the cutscene with the Queen at the main gate, haul all the torches inwards against the "road" and they will light up. Go back into the castle and the trophy will unlock.

This trophy is story related and cannot be missed.

When you open the 2nd round stone door, you will notice that there was a sword stuck in inbetween it as it falls down. Hop through the big crevice and pick up the sword, a steel gate will be triggered and trap you. Cut the ropes that hold the stone wheels on top of the platforms to your far left and right and the gate will vanish. Go up the staircase on the left side and cut the strap to open the left door. Grab Yorda and run through it and the trophy will unlock.

This trophy is story related and cannot be missed.

When you have successfully opened all three round stone doors (3rd and last one being in the room where the stone couch is located), there will be a cutscene of a reflector shooting a light plank on a round ball that starts spinning and electrifying the east (left side) gate. After the cutscene the trophy will unlock.

This trophy is story related and cannot be missed.

When you have successfully opened all three round stone doors and adjusted the reflector (3rd and last one being in the room where you entered this section), there will be a cutscene of a reflector shooting a light plank on a round ball that starts spinning and electrifying the west (right side) gate. After the cutscene the trophy will unlock.

This trophy is story related and cannot be missed.

After opening the main gate and running across the bridge, about midway through there will be a cutscene of the bridge retracting, separating you from Yorda. You will take control shortly thereafter whilst draping on the side of the bridge. Pull yourself up, leap across and Yorda will catch you. There will be another cutscene and you will eventually fall down. After the cutscene the trophy will unlock.

This trophy is story related and cannot be missed.

Towards the end of the game you will come across an idol door which you cannot open. Run through the doorway on the other side instead. Once inwards the "boat room" (whatever you want to call it), run past the boat and the violated pole, up the ledge. At the top you will see an altar which holds a sword, treatment it and press to trigger a cutsene. Run back from where you came. Once outside the boat room the trophy will unlock.

This trophy is story related and cannot be missed.

After the credits, you will find yourself waking up on a beach. Run to your left across the beach as far as you can until you find Yorda lounging on the beach unconscious. Treatment her and the last cutscene will play. After the screen says "end" the trophy will unlock

In order to unlock this trophy you have to play through the entire game again on a cleared game save file. Meaning, once you have hammered the game once and saved upon completion, blast that save file and you will begin a fresh game+.

This has to be done in your very first playthrough or a "Fresh Game" (from the Main Menu). It cannot be obtained on a cleared game save file (Fresh Game+).

In order to obtain the shining sword aka the lightsaber you have to do it on a cleared game save file (Fresh Game+).

There are a total of fourteen stone couches (save points) scattered around the castle. Ico and Yorda must sit together on a stone couch in order for the game to be saved. This game is very linear and the stone couches are lightly visible. I found all of them without using any guide. This trophy will unlock once you save at the last stone couch.

Old Bridge: After you've released Yorda from the cell and opened the idol doors, step outside and it should be to the right. This is just as you unlock Rescue.

Trolley 1: You will find this stone couch in the room where you have to climb up a chain and pull a lever to open a door and then thrust down a box in order for you and Yorda to proceed together. The stone couch is located just down the 1st set of stairs where the door was opened when pulling the lever.

Trolley Two: You will find this at the end of the train tracks after the trolley rail, just to your right up the ledge.

Crane: Located right after the crane section. On the upper right on the round platform.

Main Gate: Located just to the left of the main gate.

Graveyard: Upon arrival to the graveyard, go straight forward down the 1st set of stairs and you will see the stone couch over to the right.

Windmill: Once you have reached the top of the windmill, go over the bridge and the couch is located to your right.

Stone Pile: Found in the section after the sewers. Take the elevator up, then run straight forward leaving Yorda behind. Hop down where there is a crack in the fence and commence climbing your way around until you have reached the upper platform where you will find a box and the stone couch.

East Arena: East Arena is the room you inject after running along side the castle walls. Once inwards, climb up the ladder to the left and you should see it right in front of you.

East Reflector: After opening the 2nd round stone door, leap through it to get outside and it is located to the right of the round door.

Waterfall: You run into this one after the section where you turn off the waterwheel. You can also get here beforehand by simply climbing up the big stone blocks after opening the gate for Yorda and railing down the elevator.

Gondola: After going down the elevator you will see the stone couch under the cracked train bridge.

Water Tower: After railing up the long manual elevator (the one where you have to pull the lever) you will see the stone couch to your left.

West Idol Stairs: Upon arrival of West Arena, after cutting the ropes to open both left and right doors, go through the left door and the stone couch should be right in front of you.

See Castle Guide.

This is the hardest trophy in the game and it will truly put your abilities to the test. You need to have all puzzles and layouts memorized like the back of your arm. There is scarcely any room for mistakes here. Do not engage in any unnecessary combat with the shadows, most of them are skippable. If there are shadows present when Yorda opens an idol door, she will kill off all shadows. Utilize this as much as you can. Most other fights you can simply run past into the next room. Skip ALL cutscenes that are not mandatory to witness, even the tiniest ones such as opening a door, lowering a bridge etc. This will save you time. The only cutscenes you have to sit through are the one at the bridge after opening the main gate, the last cutscene and the credits. The last cutscene and the credits combined takes approximately ten minutes, this will add to your total time. Make sure to have at least 13-15 minutes to spare after the last boss. As for saving, do not bother going to a savepoint if you have to go out of your way to get to it. It is recommended to do your speed run on a "Fresh Game" (from the Main Menu) instead of loading a cleared game save file (Fresh Game+). Once you finish the game on Fresh Game+ you won't be given the option to save, thus not knowing what time you got. And yes, pausing the game will stop the timer.

SAVE one – Graveyard (00:15:23)

I made this save upon arrival of the Waterfall, BEFORE the piston hop and the waterwheel. It's a petite detour yes, but it's worth it if you want to get that piston hop and waterwheel ideal. I figured out that it's better to take this petite detour to save and then just keep retrying until you pass the piston hop and waterwheel flawlessly, rather than lose time on them.

After the screen says "end" this trophy will unlock.

Team Ico Collection: ICO Trophy Guide – Road Map

Без кейворда

  • Estimated trophy difficulty: 6/Ten (Platinum Difficulty Rating)
  • Offline trophies: 16 (Two , four , nine , one )
  • Online trophies: 0
  • Approximate amount of time to : 10-12 hours
  • Minimum number of playthroughs needed: two (Three is recommended)
  • Number of missable trophies: seven – Split the Watermelon, Spiked Club, Shining Sword, Bench Warmer, Express Journey, Castle Guide and Unscathed Escape
  • Glitched trophies: None
  • Does difficulty affect trophies? No difficulty related trophies
  • Do cheat codes disable trophies: N/A

Armed and Ready

Unscathed Escape (if you made it through without dying)

Split the Watermelon

Obtain all other trophies to unlock this one.

This trophy is story related and cannot be missed.

After you've knocked down the cell Yorda is trapped inwards, pick up the stick and kill the shadow. Walk up to Yorda and press , after the cutscene grab her and go to the idol door. She will open it, go through and once you're outside the trophy will unlock.

This trophy is story related and cannot be missed.

After viewing the cutscene with the Queen at the main gate, haul all the torches inwards against the "road" and they will light up. Go back into the castle and the trophy will unlock.

This trophy is story related and cannot be missed.

When you open the 2nd round stone door, you will notice that there was a sword stuck in inbetween it as it falls down. Leap through the big slot and pick up the sword, a steel gate will be triggered and trap you. Cut the ropes that hold the stone wheels on top of the platforms to your far left and right and the gate will vanish. Go up the staircase on the left side and cut the string to open the left door. Grab Yorda and run through it and the trophy will unlock.

This trophy is story related and cannot be missed.

When you have successfully opened all three round stone doors (3rd and last one being in the room where the stone couch is located), there will be a cutscene of a reflector shooting a light slat on a round ball that starts spinning and electrifying the east (left side) gate. After the cutscene the trophy will unlock.

This trophy is story related and cannot be missed.

When you have successfully opened all three round stone doors and adjusted the reflector (3rd and last one being in the room where you entered this section), there will be a cutscene of a reflector shooting a light slat on a round ball that starts spinning and electrifying the west (right side) gate. After the cutscene the trophy will unlock.

This trophy is story related and cannot be missed.

After opening the main gate and running across the bridge, about midway through there will be a cutscene of the bridge retracting, separating you from Yorda. You will take control shortly thereafter whilst stringing up on the side of the bridge. Pull yourself up, hop across and Yorda will catch you. There will be another cutscene and you will eventually fall down. After the cutscene the trophy will unlock.

This trophy is story related and cannot be missed.

Towards the end of the game you will come across an idol door which you cannot open. Run through the doorway on the other side instead. Once inwards the "boat room" (whatever you want to call it), run past the boat and the violated pile, up the ledge. At the top you will see an altar which holds a sword, treatment it and press to trigger a cutsene. Run back from where you came. Once outside the boat room the trophy will unlock.

This trophy is story related and cannot be missed.

After the credits, you will find yourself waking up on a beach. Run to your left across the beach as far as you can until you find Yorda lounging on the beach unconscious. Treatment her and the last cutscene will play. After the screen says "end" the trophy will unlock

In order to unlock this trophy you have to play through the entire game again on a cleared game save file. Meaning, once you have hammered the game once and saved upon completion, stream that save file and you will begin a fresh game+.

This has to be done in your very first playthrough or a "Fresh Game" (from the Main Menu). It cannot be obtained on a cleared game save file (Fresh Game+).

In order to obtain the shining sword aka the lightsaber you have to do it on a cleared game save file (Fresh Game+).

There are a total of fourteen stone couches (save points) scattered around the castle. Ico and Yorda must sit together on a stone couch in order for the game to be saved. This game is very linear and the stone couches are lightly visible. I found all of them without using any guide. This trophy will unlock once you save at the last stone couch.

Old Bridge: After you've released Yorda from the box and opened the idol doors, step outside and it should be to the right. This is just as you unlock Rescue.

Trolley 1: You will find this stone couch in the room where you have to climb up a chain and pull a lever to open a door and then thrust down a box in order for you and Yorda to proceed together. The stone couch is located just down the 1st set of stairs where the door was opened when pulling the lever.

Trolley Two: You will find this at the end of the train tracks after the trolley rail, just to your right up the ledge.

Crane: Located right after the crane section. On the upper right on the round platform.

Main Gate: Located just to the left of the main gate.

Graveyard: Upon arrival to the graveyard, go straight forward down the 1st set of stairs and you will see the stone couch over to the right.

Windmill: Once you have reached the top of the windmill, go over the bridge and the couch is located to your right.

Stone Pole: Found in the section after the sewers. Take the elevator up, then run straight forward leaving Yorda behind. Hop down where there is a crack in the fence and embark climbing your way around until you have reached the upper platform where you will find a box and the stone couch.

East Arena: East Arena is the room you inject after running along side the castle walls. Once inwards, climb up the ladder to the left and you should see it right in front of you.

East Reflector: After opening the 2nd round stone door, hop through it to get outside and it is located to the right of the round door.

Waterfall: You run into this one after the section where you turn off the waterwheel. You can also get here beforehand by simply climbing up the big stone blocks after opening the gate for Yorda and railing down the elevator.

Gondola: After going down the elevator you will see the stone couch under the violated train bridge.

Water Tower: After railing up the long manual elevator (the one where you have to pull the lever) you will see the stone couch to your left.

West Idol Stairs: Upon arrival of West Arena, after cutting the ropes to open both left and right doors, go through the left door and the stone couch should be right in front of you.

See Castle Guide.

This is the hardest trophy in the game and it will truly put your abilities to the test. You need to have all puzzles and layouts memorized like the back of your palm. There is hardly any room for mistakes here. Do not engage in any unnecessary combat with the shadows, most of them are skippable. If there are shadows present when Yorda opens an idol door, she will kill off all shadows. Utilize this as much as you can. Most other fights you can simply run past into the next room. Skip ALL cutscenes that are not mandatory to observe, even the tiniest ones such as opening a door, lowering a bridge etc. This will save you time. The only cutscenes you have to sit through are the one at the bridge after opening the main gate, the last cutscene and the credits. The last cutscene and the credits combined takes approximately ten minutes, this will add to your total time. Make sure to have at least 13-15 minutes to spare after the last boss. As for saving, do not bother going to a savepoint if you have to go out of your way to get to it. It is recommended to do your speed run on a "Fresh Game" (from the Main Menu) instead of loading a cleared game save file (Fresh Game+). Once you finish the game on Fresh Game+ you won't be given the option to save, thus not knowing what time you got. And yes, pausing the game will stop the timer.

SAVE one – Graveyard (00:15:23)

I made this save upon arrival of the Waterfall, BEFORE the piston leap and the waterwheel. It's a puny detour yes, but it's worth it if you want to get that piston hop and waterwheel ideal. I figured out that it's better to take this puny detour to save and then just keep retrying until you pass the piston hop and waterwheel flawlessly, rather than lose time on them.

After the screen says "end" this trophy will unlock.

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